"Interaction and narration in virtual reality environments has enraptured me and profoundly influenced the work that I have been producing over this past year. Starting in the fall of my junior year at Yale University, I began developing virtual reality experiences using the resources provided by HP's Campus of the Future project."—Source: EDUCAUSE Review
WHY THIS MATTERS:
Rather than using a controller, what if your VR experience was driven by your focus and engagement? Read how new work in virtual reality is supporting a more organic user experience.